Apple submits updated plans for ‘spaceship’ campus

Apple submits updated plans for ‘spaceship’ campus

Apple submits updated plans for ‘spaceship’ campus

Updated plans for Apple’s so-known as spaceship campus happen to be posted by the organization, that was first outlined through the late Jobs in June.

Apple’s updated submission continues to be published around the Town of Cupertino website though shows couple of changes in the original plans, apart from more in depth sketches.

Apple’s spaceship campus: What is the message?

The complex, that is likely to be fully operational by 2015 was referred to as searching “similar to a spaceship arrived” by Jobs, and can cover some 2.8 million square ft. Around 13,000 employees could be housed there.

Minor changes towards the plans, including an expanded corporate fitness center, a personal jogging path and much more parking for that corporate auditorium are available in the updated submission.


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One thought on “Apple submits updated plans for ‘spaceship’ campus

  1. Rawbear - February 3, 2017 at 2:36 am

    “I was often frustrated while playing Fallout 4, and sometimes angry, but I always felt great once I emerged on the other side. Bethesda has released a game that’s unashamed to be hardcore and a bit i1crutable, and the fact something this strange and often unwelcoming is going to be one of the biggest games of the year is something to be celebrated.”nAren’t these all the same qualities many membe1 of the press got on a soapbox about earlier this year to damn reviews of Bloodborne for being imbalanced and biased i1ofar as they were authored by reviewe1 predisposed to the souls games? Why does Fallout get a pass for being unabashedly “hardcore” while praise for Bloodborne is painted as unjustified given the high (sometimes i1crutable) barrier of entry for new playe1? Odd. I agree with the article: these are things to celebrate in big budget games; just seems strange to me the ways some develope1 — in this case, Bethesda — get a free pass for deploying the same logic in their games which other develope1 — From Soft, for one — get criticized for as much as they are praised.


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