Dev Explains Why Future: The Taken King Is "More Than DLC, It Is A Game", Unveils Content It’ll Offer For $40
Bungie has finally detailed the information that’ll be coming with Future: The Taken King DLC. It has been among the hot of debate among Future community because the DLC has a cost tag of whooping $40 and Bungie termed it as being a “Game and never A DLC”.
So, listed here are things that is going to be coming with Future: The Taken King for $40:
New story missions and a range of sidequests that conspire to inform the storyline in our fight to protect our Solar System against Oryx and the Taken army
New narrative driven by motion picture cutscenes starring an interesting cast of figures
New Exotic Weapons, Exotic Armor, and Exotic Questlines
The Dreadnaught, a complete new destination, with unique secrets, rituals, and treasures to discover
A brand new variety of enemy combatants, The Taken, equipped with new abilities and weapons
An elevated Level Cap, and new methods for your Protector to develop more effective
Probably the most substantial injection of recent, unique, and redesigned weapons, armor, and skills up to now
New subclasses with all of new Supers and talents
New cooperative Strikes with unique and dynamic new Boss battles
Redesigned and reimagined Strikes – Dust Palace, Undying Mind, and Cerberus Vae III – are actually overrun through the Taken
New Crucible multi-player maps with new Crucible modes, such as the formerly revealed Rift and Mayhem
And, obviously, finally, our greatest six-player Raid yet
Additionally for this, Bungie also guaranteed to show more information on number of topics (in future) that we understand you need, including weapon rebalancing, economy enhancements, an overhauled quest experience, bounty enhancements, faction allegiances, finish game content, and much more.